Virtual Reality as Artistic Medium
Sabina Himmelsbach, HEK (House of Electronic Arts) (eds.)
Christoph Merian Verlag
17.5 x 24.5 cm
The latest virtual-reality technologies are asserting themselves currently in the domain of the fine arts and facilitating immersion in artificial worlds. Virtual reality is used not only to explore aesthetic potential but also as a critical medium for reflecting on the existential state of today’s life-world. The works presented in this publication deal with multifaceted themes, such as physical perception and physical laws, societal structures as well as architecture and poetry.
The essays present the works from different research perspectives, thus enabling a broad overview of current trends in media art based on virtual reality technologies.